Fiona

red-headed, maternal sorceress

Description:

Level 18 sorceress, celestial bloodline

Stats:
Str 8
Con 12
Dex 18
Int 12
Wis 11
Cha 28

hp: 101

class abilities

All summoned creatures gain DR 9/evil
Heavenly Fire: 7/d, can fire a bolt of energy for 1d4+9 that heals good char or damages (type divine, not subject to energy resistance or immunity) evil char. range: 30 ft ranged touch attack.
Celestial resistances: resist acid and cold 10
Wings of heaven: Can sprout wings and fly for 18 min/day, speed 60 ft maneuverability good. Duration must be used in 1-min increments.
Conviction: 1/d can reroll any one ability check, attack roll, skill check, or saving throw. Can use ability after die rolled, but before results are revealed. Must take second result.

Spells Known:

0th:
Acid Splash
Light
Dancing Lights
Bleed
Mage Hand
Arcane Mark
Prestidigitation
Mending
Message

1st:
enlarge person
grease
Magic Missile
Shield (+4 shield bonus to AC)
color spray
+bless

2nd:
acid arrow (ranged touch 2d4 acid damage + 2d4 every round for 6 rounds)
scorching ray
knock
darkvision
invisibility
+resist energy

3rd:
tongues
lightning bolt
haste
fireball
+magic circle against evil

4th:
black tentacles
ice storm
baleful blink (PHBII) (all the bad stuff of blink – half miss chance & spell failure, fort negates)
enervation
+remove curse

5th:
teleport
baleful polymorph
cone of cold
blink, improved (complete divine)
+flame strike

6th:
heroism, greater
chain lightning
true seeing
+greater dispel magic

7th:
teleport, greater
mage’s sword
prismatic spray
+banishment

8th:
summon monster VIII
Charm Monster, mass
+sunburst

9th:
meteor swarm

feats:
1: improved initative
1: force of personality
3: quicken spell
5: maximize spell
7: rapid metamagic
7: extend spell (+1 spell level, double duration) (bloodline feat)
9: heighten spell
11: persistent spell
13: dodge (bloodline feat)
13: energy affinity (acid)
15: spell penetration
17: greater spell penetration

equipment:
immovable rod (5k)
rod of absorbtion (50k)
ring of protection 5 (50k)
ring of freedom of movement (40k)
amulet of natural armor +5 (50k)
headband of alluring charisma +6 (36k)
boots of striding & springing (5.5k) (
10 base speed, +5 to jumps)
handy haversack (2k)
robe of the archmagi (good) (75k)
rope of climbing (3k)
bracers of armor +8 (64k)
belt of dex +6 (36k)
mantle of faith (76k) (dr 5/evil)
gloves of arrow snaring (4k)

AC = 10 + 8 armor + 5 deflection + 5 natural armor + 4 dex + 1 dodge = 33 (4 shield = 37, +1 haste = 38)
touch 20 (
1 haste = 21)
flat footed 28 (+4 shield = 32)

Bio:

Fiona is temple guard in Illanea at the Temple of Frida in Illanea, guarding an Important Magic Doohicky. This is an inherited post; her ancestors have done it for generations and she has groomed one of her children, Allauna (age 20), to take her place. The celestial bloodline that gives her powers comes directly from Frida, goddess of Love. With Launa’s powers blooming, Fiona is able to leave the Temple for the first time in a long time and see the world.

Children:
Mathas (M, age 29) – cleric of Frida
Illdain (M, age 27) – huntsman/archer
Nia (F, age 24) – apiarist
Sarandar (M, age 20, foster) – sorcerer (arcane)
Allauna (F, age 20) – sorceress (celestial)
Nikar (M, age 17) – apprentice cleric of Hern

Fiona

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