I was advised by my few, though trusted, adventuring mentors to keep a journal. Dates, at least. In that effort, here’s my impression of things and how they have gone so far.
So, we’ve been in King Arcus’s sunken castle for two days and I’m just starting to get used to the place. I suspect that with Telismo’s magic operating correctly it would be magnificent. Still even in its reduced state of functionality, it is a marvel.
(Note To Self: Normally extraplanar beings (Gods) kind of run afterlifes (afterlives?). I wonder if this afterlife that Telismo created kind of encroaches on territory that has traditionally been a ‘Gods Only’ thing to do. I wonder if someone is put out by this amateur afterlife?)
Anyway, we’ve been exploring and exploring. We’ve seen some wonders. The Armory and the Treasury, pocket dimensions that are accessed via the same gate. The true marvel there is the custodian of records that exists in both planes. Well, I guess it is a marvel. It does the same thing as my Handy Haversack, only with sarcasm and moany dialog. And why only one custodian for two spaces? It would probably have been easier to have one custodian per space. Oh, and it can be fooled. How annoying is that? The thing failed to realize that there are four different King Arcuses. Can’t detect lies (Maybe? Probably.). Can’t tell if what you say something is is actually that thing (I know this is confusing, but I’m making these notes for myself and I know what I mean.) in that I can check in a stick and say, “Magical Sword.” When asked what is in the spot where my stick lies, the custodian will say, “Magical Sword,” even though it is a stick. The security the custodian brings to bear is strong though. Try to break in and it attacks pretty powerfully. The easiest way to get things out of the Treasury and Armory is to ask people who have authority to remove things to give you a thing that they don’t care about. That has been very successful so far. We’ve managed to score a few magic weapons and some very nice armor by asking. We’ve discovered these things via trial and error, and I suspect my companions are growing tired of me asking non sequitur questions that are allowing me to put the pieces together. Hopefully the ‘loot’ we have scored will pacify them for a while.
Oh, and the afterlife we are exploring is falling apart, did I mention that? Maybe not falling apart so much as it is being sabotaged. In the treasury, there was a spell book with in which resides the spell that created and maintained King Arcus’s afterlife. Someone who identified themselves as King Arcus (not sure which of the four did this) took out the book and we (with Telismo) discovered that the book that was returned in it’s place is, in fact, a forgery. And not a great one at that. Certainly not magical. Not even totally written in. So now Telismo is obsessing on that, instead of trying to find his spellbook, which would make him a useful magic user again.
I have given myself the title ‘Lord Niowin’ with the skeleton guards. They seem put out with me because I called upon them to do their duty, which is to guard the castle and kill a bunch of oozes. Ah, well. What is one to do?
What else? We wanted to talk to some of the other King Arcuses that reside in the castle here (#2, I think) but we can’t find the crypts. I can’t imagine misplacing crypts… We met some goblins and bugbears. They are trapped here by I thing that Nester says translates to ‘monster’. Nice. Very generic. Bugbears calling a ‘thing’ a monster. The good news is that Reece (we suspect) has made it past the ‘monster’ and is griefing the goblins. Stealing food from the starving. How sad is that, Portho Reece? Maybe if you would ask I would feed you just to find out what is going on.
So, the the adventuring party. Things are going well. I’m not feeling a strong need to abandon anyone in a well, at least. I knew back home at the temple that my only real path to wealth and power would be via adventuring (Do I want power? Maybe just wealth and security for myself and my friends and family? Is power security? Have to think on that.). I never realized what it would take to get me there, though.
Our group up to this point:
Lia? Still a mystery. She doesn’t reveal a lot but seems dedicated to our effort.
Fleetfeet? Could we have a little more mystery? She’s very excited about, well, everything. Very clever, too. I want her touching and poking everything.
Nester? His disagreeable nature seems to be some kind of defense. Probably the result of a childhood filled with beatings and scorn. There for a bit I thought his dislike of authority was going to eventually get us killed but now I think it will just get us tossed out of any nice inn or tavern we walk into.